Sinistar | |
---|---|
Developer(s) | Williams Electronics |
Publisher(s) | Williams Electronics |
Designer(s) | Noah Falstein John Newcomer |
Programmer(s) | Sam Dicker Robert J. Mical Richard Witt |
Artist(s) | Jack Haeger |
Platform(s) | Arcade; later ported to Windows and many consoles |
Release | February 1983[1] |
Genre(s) | Multi-directional shooter |
Mode(s) | Up to 2 players, alternating turns |
Cabinet | Standard, cockpit, and Duramold upright |
Display | Raster, standard resolution (240 × 292, vertical) |